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Selected war and opponent only. Attacks made counts distinct outgoing fight logs per player, including participants discovered in teammates’ logs. Active assists require a confirmed action and either an Assist record (including interrupted records) or another player’s confirmed finish. Grenade assists counts those fights with a grenade, HEG, flashbang, smoke, tear gas or Molotov used — including misses and zero damage. One fight counts once, even with several throws. Expand Assist evidence under a player to check original logs. Participants are attributed using war history or current membership dating back before the fight (with a one-day safety margin). Unidentifiable former members may be missing. Lost defences counts scored Ranked War losses. The last column counts those losses with no combat action in a complete log; escape attempts alone do not count as combat actions. Defensive actions can be automatic: this does not prove whether a player was online. “+ N unchecked” means a known record still needs verification. Incomplete logs may hide additional participants: all contribution totals remain lower bounds until the scan completes. Players absent from available history are not listed.